Marshall Jones

enjoys
  • livingintheLowerEastSide
  • breakingsvg
  • pettinghiscat,Donut
  • anythingprocedurallygenerated
  • buildingdesignsystems
  • visualizingcomplexdata
  • goodcortados
  • prototypingnewexperiences
  • thisemojiinparticular:😬
  • indiegamedevelopment
  • developingmodularcomponents
  • workingwithReact
  • readingclassicScienceFiction
  • pushingpixels
  • anythingprocedurallygenerated

Gridmatch

A little game inspired by the Triple Town game. How to play:

Click cells that have at least one neighboring cell with the same number of dots, and watch them combine.

The resulting cell will recieve an additional dot until it's full.

Cell combinations will automatically chain if the result cell has neighbors of the same count.

games / canvas / javascript2013
Marshall Jones
Product • UX • Code

About

I enjoy creating and playing with a variety of digital things, live in the Lower East Side of NYC, and consume entirely too much coffee.

Contact

Email
Phone(917) 854-1310

Skills & Expertise

UX & Design

  • Adobe Suite
  • Sketch
  • Prototyping Tools

Front-end Engineering

  • Javascript, ES6/7
  • Node
  • React
  • CSS3, LESS, SCSS
  • HTML5

Education

Pratt Institute1999 – 2002

  • Bachelor of Fine Arts in Computer Graphics & Interactive Media
  • Dean's List all semesters

Louisiana State University1997 – 1999

  • General Study in Graphic Design, Computer Engineering

Work

  • Director, UX
    & Front-end Engineering
    ClarifaiSep 2015 — Present

    Lead product design and UX of consumer and enterprise applications for AI startup focused on computer vision. Manage front-end engineering and product design teams.

  • Sr Director, UX & DesignRhapsodyApr 2014 — Sep 2015

    After the acquisition of Exfm, led creative initiative for Napster relaunch with distributed product, design, and development teams.

  • Founder & Creative DirectorExfmMar 2010 — Jul 2014

    Founded and led creation of cohesive visual language and user experience across web, desktop and mobile. Exfm was an award winning social music discovery platform founded in New York City in 2010. It received funding from Spark Capital, Betaworks, Founder Collective and Dave Morgan and was acquired by Rhapsody in July 2014.

  • Creative DirectorNBC UniversalAug 2008 — Jan 2010

    Led design of websites, apps, and collateral across NBC Universal properties. Developed concepts for second screen apps, digital campaigns, and games.

  • Art DirectorAOL MusicFeb 2006 — Aug 2008

    Creative and UX lead for AOL's Music properties including a platform-wide redesign, advertising partnerships, genre-focused blog initiatives and editorial feature development. Managed in house and offshore design teams.

  • Art DirectorChopping BlockDec 2004 — Feb 2006

    Designed award-winning interactive websites, campaigns, and applications for brands such as Bravo, TMC, Sony Pictures, Dave Matthews Band, NHL, Adobe, Snapple, and ASPCA.

  • Senior DesignerSony MusicNov 2002 — Dec 2004

    End-to-end design and production of artist sites and marketing tools. Created framework to automate production of music players, navigation tools, and flash components.

  • Freelance UX & Product DesignJan 2002 — Jan 2014

    Product development, visual design, ux and digital strategy for brands including Rockstar Games, Coach, Havianas, Discovery Channel, Judith Ripka, BBDO, Yamaha, and Sony Music.

Three JS Video scene detect

Exploring scene detection and mapping color values in 3d space